GameDevStream is a series of Live Video Streams of Indie Game Development. This is the first video of a casual game “Catch The Egg”. Use the arrow buttons to move the basket left or right and try to actually “catch the egg” (s) to score higher.
So, I have decided to start a new Youtube Playlist and upload my streams of Video Game Development, called #GameDevStream. Its basically for beginners and intermediates. Advanced Videos will follow. I am very new to this screen-cast things and so, thought of experimenting with it. The main goal of this initiative is to put a “feel” online how “Game Developers” actually code.
This is the first game development video of the series #GameDevStream. Its a 2 hour + Video of a simple game “Catch The Egg”. Of-course there are a LOTTTT of things that needs to be taken care of in the game development ( pooling, Managers, etc) but this is just to show how quickly you can make a game, and what feel goes into it. The Next Videos will contain more in-depth improvements (Delegates, Messaging System, Singletons, etc).
The Source Code has been uploaded on BitBucket.
Feel free to ask any questions and criticize to your satisfaction. Also, I am looking for other people who are interested in this project and want to share their experience with.
The Code is written on Unity 4 and may NOT work in Unity 5.